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Dishonored dev says industry lacks variety

Viktor Antonov says there have been "too many sequels" dominating the market today; attributes BioShock associations to "lack of variety."   The industry lacks variety, claims Dishonored artist and Half-Life designer Viktor Antonov. Speaking to Eurogamer, the artist plainly stated, "there have been too many sequels, and too many established [intellectual properties] that have been ruling the market." Antonov calls for variety in an industry full of sequels. He said many of these are war games, and while he praised these titles for being "great," he said there is a...

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Published By: GameSpot - Thursday, 19 July, 2012